Saturday, November 16, 2013

History of Computer Science: Video Games

In 1972, Pong, the first arcade game was launched and with its great success begun the age of commercial video games. Looking back at Pong, video games have made quantum leaps forward along with technology. With the advancements of technology and gaming technology, video games have significantly decreased in size (from human size to pocket size) and yet increased drastically in content. Video games have gone from a 2D world, bouncing of a pixel, to a 3D world that allows you to interact with people from around the globe.
With each generation, videos games are becoming even more realistic than the previous generation. Havok develops tools, which are used in the video games industry. Physics is a product from Havok that helps video games be more realistic. For example, should a car crash into a wall of boxes (in the game), Physics would calculate how the boxes should fly/fall depending on the calculated impact from the car.

I wait for the day that we move from feeling that we are inside the game through advanced 3D graphics to being inside game itself (virtual reality).


If you are interested in video games, especially mobile games, then you should check Project Anarchy.
Logo for Project Anarchy by Havok

1 comment:

  1. Virtual reality is something that I am also looking forward to as well. Even though the next generation of gaming console such as PS4 and Xbox One is coming out, it still doesn't quite give us gamer the sense of the immersion. However, as technology keep improving, maybe in the near future we will get those futuristic gaming that we wish for. Your post reminds me of the past, as pong was also one of the first games that I played. I'm feeling nostalgic. It would have been good if you have given the complete history of how pong became pong and what significant does it to you personally.

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